Back in the Internet’s salad days, when it was green in content and cold in multimedia support, designers were extremely limited in what they could do. For the most part, the Internet was designed to deliver academic papers, and while image support was available by the 90’s, there was no way to show video or animation. It was all just images and text. (If you’re too young to remember or just want a flashback, check out Space Jam’s website, it literally hasn’t changed since 1996)
custom software development
From June 19th to 23rd, Advantage Technology’s Cody Clay and Hunter Prather taught game design at BridgeValley CTC’s STEAM Academy in South Charleston. STEAM Academy is a week-long day camp for children going into the 5th through 10th grades hosted at the Advanced Technology Center at BridgeValley CTC. STEAM focuses on science and math education with the addition of the arts to help round out the student’s educational palette.
A perennial problem with software development has been the complexity and challenges associated with writing code that spans over multiple operating systems and hardware platform. Going all the way back to the earliest days of computing, making portable code that can do the same thing on different machines has been a challenge. In early days, the introduction of new hardware often meant programmers had to learn whole new programming instructions and techniques.
At 6 foot, 5 inches tall, Cody Clay is a big guy. When you see him, you can tell right away that he’s the kind of guy that fits right in on a football field. You wouldn’t picture him fitting in with the horned rimmed glasses worn by the computer nerds of 90’s sitcoms. Nor would you associate him with the lumberjack beards and gauged ears of the modern Silicon Valley hipster. But the truth is, he has more in common with them than he does with his fellow jocks on the gridiron.